Monday, April 30, 2012

Running with Android Part 1

So, I went running today with my HTC One X. I hurt my shoulder about two weeks ago and I haven't been on a long run for a while. I only went a quick 2k and walked home. The lighter weight was really great. I know it's only 10 grams lighter than my iPhone (plus whatever the case weighs) but I could really notice a difference. It may have also been the larger size prevented the phone from slinging around in my pocket. On the downside, I was very concerned about sweat getting into the phone. I'm not sure why, but I just never cared about that with my iPhone as I just assumed it would live through it. Maybe it's because of the iPhone is mostly made of glass instead of soft plastic. Not that I don't like the soft plastic, but I'm worried about sweat ruining it.

My biggest complaint about the experience is really an apps problem. First, I don't like Endomondo. It costs money and it doesn't have the features I want. I had Nike+ setup to tell me my distance and speed every 0.25 km to keep me motivated to go fast. I couldn't figure out how to get Endomondo to do this, although, even if I could, I'm not sure I would want to. The voice on the phone was absolute garbage. I'm starting to remember why I stopped using Endomondo even on iPhone!

On top of that, I haven't had time to get DoubleTwist setup properly so it was a real pain in the butt to get music going. I ended up just picking an album and listening to that because it was just way too confusing to get a playlist setup while I was doing my warmup.

All in all, I've got a lot more work to do to get my Android setup to be as convenient as my iPhone! But I'm chalking all this up to unfamiliarity with the device rather than problems with it.